Tuesday, December 22, 2015

Fall 2015 @ Gnomon

This was probably my heaviest and hardest quarter at Gnomon, but I'm still pretty proud of what I've made.  Aside from other projects, like my first IK/FK rig and scripting my own random rock generator, I also made these finals.  Still more to touch up and work on with both, but I'm still pretty proud with where I managed to get them.  Time to do more!



Friday, November 13, 2015

Heaven and Earth Oasis Fundraiser

Looks like my concept design for the new Heaven and Earth Oasis printed well!  I was unable to attend because I had class, but it looks like it was a great event.  My art was front and center for almost the whole fundraiser:  https://vimeo.com/143837912

from the 2015 Heaven and Earth Oasis Fundraiser
concept art (design, model, textures, lighting) by me, Shauna Klebesadel

Check out their site here for more info about the fundraiser:
http://www.heavenandearthoasis.org/Press.html






Sunday, September 20, 2015

Visual Structure Final

Game based off of Susan Cooper's "Dark is Rising" mixed with Futhark runes.  Game board, game play, and cards designed by me.  Card art is traditional acrylic.






Romani Reading Vardo-- Almost complete

Closer to done, but missing specularity:


Thursday, August 20, 2015

Temper Glass

Another glass homework, but using the Temper wine label I designed.



Oasis Commission

Some simple sample concept renders of their ideal new facility at Heaven and Earth Oasis.





Friday, June 19, 2015

Tuesday, June 16, 2015

Latest Gnomon Work

Zbrush final
concept: Lava Lamp by Brittany Jackson

Hard Surface Modeling 2 Final
concept:  Trainstation by MartyDesigns

Wednesday, May 27, 2015

Thursday, April 9, 2015

WIP: Learning NURBS in Maya

Work in progress learning NURBS in Maya.  It'll look even prettier once I'm done. :3